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Nowhere to Run
Nowhere to Run

Nowhere to Run

Enchantment
B
Mana Value 2.0
EDHREC Rank #3423.0
Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Combat Tricks Enchantments Matter Flash Hexproof Interaction Protective Effects Stax Ward

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